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Control Erosion
to Preserve Property Value
The majestic Northern New Mexican landscape is often a great selling
point for properties here in the land of enchantment. We offer clear
skies, gorgeous views, spectacular rock outcroppings and dramatic
arroyos that inspire the spirit. For many people a major reason
for choosing to live here is the awesome beauty of the rugged Southwest.
But the desert landscape can be a double-edged sword.
Sure, the stark beauty found in an eroding cliff is wonderfully
exhilarating, but some property buyers (especially those shopping
during summer monsoons) will recognize difficulties associated these
conditions. When roads and driveways washout or foundations become
exposed due to soil erosion, buyers may pass over certain properties.
Fortunately, sellers can control erosion for pennies on the dollar.
Three permaculture principles are very effective tools in any budgeted
war on erosion.
* Make the least change for the greatest
possible effect.
* Every element in a system should be multi-functional.
* The problem is the solution.
Sometimes called the 'low-maintenance' principle, "make the least
change for the greatest possible effect" encourages us to create
systems that allow nature to do most of the work.
Sometimes a small pile of stones and branches placed across an
arroyo can silt up in one storm and begin to effectively reduce
the slope of an arroyo. When the slope of an arroyo bed is decreased,
the velocity of water flowing down the arroyo will be reduced --
perhaps just enough to prevent sediment from jumping onto a driveway.
The second principle, "every element in a system should be multi-functional,"
encourages us to design systems that do more than prevent property
from sliding gradually into the Rio Grande.
Our systems should also perform other functions. They should add
beauty to the landscape, create shade, reduce the damaging effects
of wind, stimulate a succession of naturally occurring flora and
fauna, and, of course harvest rain and snow whenever possible. "The
problem is the solution" encourages us to transform the causes of
erosion into positive landscape solutions for arid regions.
Four of the most common causes of erosion here in the high desert
are: infrequent (but tremendous) rainstorms; gusty and persistent
winds; poor soils; and a typically sparse tree, shrub and ground
cover. If vegetation were less spotty, the impact of raindrops on
the ground would be reduced, topsoil would be held back by root
systems, the effect of shade would protect exposed seedlings, and,
ultimately, soil nutrients, mulch, moderated local temperatures,
less-erosive wind velocities and increased levels of humidity would
prevent many of our erosion problems from getting started. The most
significant of these four causes of erosion is the first one. Since
we get only 12 inches of precipitation a year, when it does rain,
it often comes in short, brutish bursts that push large quantities
of sediment down hill. Problems range from roads that fall into
arroyos and houses that get buried deep in sand, silt and mud. The
good news is that the solution to these problems is the same.
There is no better way to control erosion in the desert than to
simultaneously collect all forms of precipitation. This can easily
be accomplished if we look at every roof, road and over-grazed slope
as a potential water source, a solution --not a problem that comes
with desert life. With this new, positive understanding of erosion
and rainwater harvesting, we can take great (yet simple!) steps
to beautify local landscapes -- as we increase not only their market
value, but also their value as comfortable and inviting places to
enjoy our generally agreeable climate. On the other hand, if eroding
landscapes are neglected, monsoonal forces will usually continue
to make matters worse. In the most extreme cases, road and utility
access becomes prohibitively expensive, buildings begin to slide
down slopes and, eventually, significant portions of our precious
investments vanish under the pressure of a few good rains.
January, 1999 Copyright 1999, Nate Downey
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